WIP Collaborative is a shared feminist practice of independent design professionals focused on research and design projects that engage community and the public realm.

For project-related inquiries, please contact us.





Abby Coover

Founder and Director, Overlay Office
Co-Founder, Design Advocates

Bryony Roberts

Principal, Bryony Roberts Studio

Elsa Ponce

Architect, Elsa Ponce
Managing Director, OACNY

Lindsay Harkema

Architect, Lindsay Harkema
Founder, WIP


Ryan Brooke Thomas

Principal, Kalos Eidos

Sera Ghadaki

Creative Director, SERA GHADAKI


Sonya Gimon

Landscape Designer, Sonya Gimon






Projects






Restorative Ground

Summer 2021
Public Installation
Winner, Care for Hudson Square Competition

Restorative Ground is an inclusive landscape of choice, which draws from ongoing research by WIP Collaborative about public spaces for neurodiverse populations of all ages and abilities. Rather than a one-size-fits-all approach, the installation highlights the importance of providing a range of spatial qualities - high and low stimulation, tactile materials and textures, distinct experiential zones - in order to create a truly supportive public environment. The installation will create a dynamic platform for public life to re-emerge in Hudson Square; a place for individual and collective engagement, recreation, and healing.



Valatie Pre-Design

2020
Project Visionning 
WIP developed site research and planning proposals for a mixed use site in the upper Hudson Valley. Situated between the main street of Valatie and a local creek, the site will include a small commercial space, rental apartments, and the owner’s residence and a series of open spaces connecting to the creek. WIP aided the client in strategic planning by developing extensive research on the social, economic, ecological, and architectural context of the area, as well as developing options for programming and material strategies.  

Inclusive Play

2020-
Ongoing Research 

WIP Collaborative is developing strategies for inclusive play spaces for people of all ages and abilities, with a particular focus on designing for neurodiverse populations. While the needs of this group vary from individual to individual, many experience heightened stimulation from their surroundings, and would benefit from a balance of high and low sensory inputs in their environment. This research is driven by the interest in how the specific needs of differently abled populations could be beneficial and appealing for all people. Through a series of interviews with experts and self-advocates, the team is developing an alternative approach to that of universal design which addresses inclusivity through a series of generalized accommodations. This research explores a diverse range of formal, aesthetic, and material possibilities to create environments of positive engagement and play for everyone.